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How to create a 3d grid of cubes

Hello. I am fairly new to unity3d, but have been coding with other programs for many years. I am not sure how to create a 3d grid of cubes (such as 10*10*10). What I want to do in the future is be able...

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How to draw triangles with coordinates

Hello. I have set up a 3 dimensional array, which is used to "cover" the whole map with a 3d grid. The array is Boolean, so each coordinate is turned on or off. I want to make it so whenever an area of...

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How to assign a texture and shader

I am trying to procedurally draw a triangle given 3 coordinates. I have the triangle drawn ,but I don't know how to assign a texture and shader to the triangle. Here is my attempt: var shader : Shader;...

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Problem with sending arguments through a function.

In my game, I have a 3 dimensional array called threeWay. In the update event, you can see in the code below that if a coordinate is set to true, then it will perform the function called DrawTheMesh...

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Unity isn't reading the mesh I created

In my game, I am proceduraly drawing a mesh. I know how to draw the mesh, so now Im putting it into a function so I can call the function later. Here is my code so far: function Start(){ var block :...

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How do you swap out the triangles in a mesh

I am generating my own procedural mesh. I use a 3 dimensional array that represents coordinates, and each coordinate is a vertex for the mesh. Then I draw triangles from vertex to vertex. Its pretty...

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I don't know how to do multidimensional arrays

For some reason, unity wont let me create an 8 dimensional array like this: var verlist : int[,,,,,,,] = new int[2,2,2,2,2,2,2,2]; but has no problem with a 4 dimensional array like this: var verlist :...

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Find the binary equivalent of a number

I have set up a function that acts like the first 8 digits of binary. Im trying assign each value in the binary code with its decimal equivalent. Look below too see what im trying to do....

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Calling an Array[] for a function is sending an error.

I am working in java script, and creating an array. For some reason, unity is giving me an error "implicit downcast from object to int" Here is a sample of the code causing the error: internal var...

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Marching Cubes algorithm acting slow

I have finally finished a working, functioning marching cubes algorithm. I have my character, and I can dig holes into the "terrain" of the marching cubes mesh. (simaler to minecraft). The problem is,...

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Layer Mask not working

I have read articles and other peoples posts about layer masks, and I can't get this to work. I am testing to see if a point in my game is within an objects mesh. So I found this code that easily does...

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Apply texture to a mesh on all 3 sides

I am working on a marching cubes terrain, and I need to apply a texture to it. The problem is, I don't know how to apply the texture so the mesh looks "normal" from any angle. Right now, Ive been doing...

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How to create a variable in another object

In my game, I am creating many GameObjects in a 3 dimensional array like this: internal var chunks : GameObject[,,]; Now I want to put a variable into each game object. For example:...

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How to call a function in another script

I have 2 scripts (Javascript, by the way), scriptA and scriptB. By searching in unity's answers forum, I learned how to call a function in scriptA that is inside scriptB. Like this: ScriptA var...

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Changing a variable in another script for one object.

Ok, I already know how to change the variable in another script. All you do is this: GameObject.GetComponent(ScriptName).variableName +=1; But my problem is I have to change the variable TestVariable...

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Creating a multidimensional array List

In my game, I need to make a List that contains a 3 dimensional array of floats. I can create a list like this: List testList = new List(); I also know how to create a multidimensional array, like...

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Find first empty "slot" in array

I am trying to make a function (in C#) that will return the first "empty" slot in an array. Lets pretend I have an array that looks like this: testarray[0] = Vector3(7,4,2); testarray[1] =...

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How to create a 3d grid of cubes

Hello. I am fairly new to unity3d, but have been coding with other programs for many years. I am not sure how to create a 3d grid of cubes (such as 10*10*10). What I want to do in the future is be able...

View Article

How to draw triangles with coordinates

Hello. I have set up a 3 dimensional array, which is used to "cover" the whole map with a 3d grid. The array is Boolean, so each coordinate is turned on or off. I want to make it so whenever an area of...

View Article

How to assign a texture and shader

I am trying to procedurally draw a triangle given 3 coordinates. I have the triangle drawn ,but I don't know how to assign a texture and shader to the triangle. Here is my attempt: var shader : Shader;...

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